AI Insights · Timothy · October 2024
Top 5 Co-op Games on iOS in Belgium: Q3 2024 Performance
Explore the performance trends of the leading co-op games on iOS in Belgium during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top co-op games on iOS in Belgium showcased varied performance trends, as tracked by Sensor Tower. Here's a look at how these games fared in terms of downloads, revenue, and weekly active users.
Brawl Stars by Supercell saw a fluctuating revenue pattern, starting at around $180K in early July and dipping to a low near $77.5K in mid-September, before recovering to approximately $119K by the end of September. Downloads for the game started at 8.5K but gradually declined to around 4.4K by the end of the quarter. Weekly active users showed a slight decrease from 172K initially, reaching a low of 137K, then bouncing back to stabilize around 155K by late September.
MONOPOLY GO! from Scopely had a robust start with revenue reaching $129K in the second week of July, followed by fluctuations, ending the quarter at approximately $86K. The game's downloads trended downward, starting at 3K and dropping to about 1.8K by the end of September. Weekly active users also saw a decline from 12K in early July to 8K in late September.
Roblox by Roblox Corporation maintained a steady revenue stream, peaking at $62K in early August and closing the quarter with $61K. Downloads showed a similar stable trend, hovering around 5K throughout the quarter. However, weekly active users experienced a gradual decline from 197K to 176K over the three months.
Pokémon GO by Niantic had an interesting revenue trajectory, with a notable peak of $122K in the second week of July, followed by a dip and ending with $48K in the last week of September. Downloads decreased over the quarter, starting at 1.5K and falling to 1.3K. Weekly active users were relatively stable, starting at 49K, peaking at 63K mid-quarter, and ending at 64K.
Finally, PUBG MOBILE from Tencent Mobile faced a decline in revenue from $71K at the start of July to $24K by the end of September. Download numbers were consistent, starting at 1.1K and slightly decreasing to 840. Weekly active users remained steady, with minor fluctuations around the 16K mark throughout the quarter.
These insights, sourced from Sensor Tower, highlight the diverse performance of these popular co-op games in Belgium's iOS market during Q3 2024. For more detailed analytics and insights, visit Sensor Tower.